Stardust is a 3D modular particle system that works with After Effects. Convert whole modeling and particle systems into volumes, and then alter the results with tools, including booleans filters, noise, and more. It features an easy-to-navigate user interface based on node and comes with a variety of presets for creating breathtaking effects. Fixes an issue where selecting OBJ sequences that did not have a valid OBJ file would cause crashes in AE. Fixed a bug that caused certain machines, it would crash when added to a layer. Its vast 3D rendering capabilities are becoming very popular and give your photos an organic, fresh look. Install Superluminal Stardust 2020 for Adobe After Effects and adds smooth reflections and sub-scattering diffusable materials, and many more to our toolkit. The plugin does not work with the After Effect 2020 latest version that you posted. Free download of Superluminal Stardust 1.6.0 in Adobe After Effects it is a Modular 3D particle system that works with After Effects. Let your vision come to life by using 3D Physics, Replica animation engine, 3D Model Library as well as numerous other options. This allows for seamless integration between powerful tools, delivering the most creative and innovative expression that has ever been could be achieved in After Effects. Its revolutionary interface permits mixing 3D models and effects, particles, and more and interfacing in a single space. Stardust is an original Adobe After Effects plug-in for the creation of breathtaking particle – and object-based motion graphics and effects. Fixed a problem that occurred when the main effect of stardust is last on the layer’s effects list, it could result in an error.Ĭreate complex effects with one of the hundreds of pre-loaded presets or build your own setups that are ground-up by using The modular workflow. OBJ emitter is now up 5 times faster than the large OBJ files. Multi-Connect – Shift-click on a connector and then use the link line in green in order to join multiple connectors. Model Node A new option for normalizing the scale as well as aligning the model with its sides. The issue was fixed with the rendered rendering not working on certain Nvidia GPUs running Windows. Z-buffer 3D models will be able to respect an external Z-buffer as well as the obstruction layer. ![]() I downloaded the official site for trial purposes and afterward, replaced the crack with the stardust.zip file. Transparent material – Influence transparency by turning the surface toward or from away from the camera for an X-ray-like effect. OBJ import of file Native OBJ Files imported into the project to create complete project file collection. Obj Surface-emitting – Emit particles from the surface of the 3D Model. Textured particle: Use Alpha / Lightness, mix the color of the particle with the alpha or lightness of the texture. Noise channel – use turbulence to generate noise to other nodes. Light emitter produces evenly across multiple light sources by default. ![]() ![]() Corrects an issue where duplicate nodes led to unexpected results on the panel. Correction of an issue in which the deletion of nodes would cause unexpected results within the panel. Fixes a problem where adding nodes when the panel is closed will cause an error.
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